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It is through the design philosophy: ‘it’s no longer enough to just make better things, we have to make things better’, that Miles reaches beyond the physical realm and enters the world of organizational change creating outputs that positively impact our daily life. DesignWanted had the opportunity to interview Luke Miles and learn more about his methodology, his approach to the mobility field, and how he takes innovations and experiences to a new high.
Luke Miles:
“I’m Founder of creative practice New Territory and transport technology company Universal Movement. I trained as an Industrial Designer and have spent most of my time working across consumer products and aviation for companies like Virgin Atlantic, Nokia, and LG Electronics. I’d say that my journey began in the physical world, but has morphed into the worlds of service, brand, and how to help organizations become future-facing.”
Luke Miles:
“Mobility has always been of interest to me for a couple of reasons. The first is the scale of the projects and the fact that you deal with environment, object, and interaction. You design for people over a period of time and this means you have to consider multiple dimensions to the experience as well as how service and other factors will orbit the physical. However, we also explore workplace environments, which touches furniture systems and do a lot of work on smaller-scale products.
Whatever the category, we have found ourselves delivering design but are also helping businesses to change their mindsets throughout the process. This links to brand purpose, the ability to innovate, and ultimately ignite internal team culture. I’m most interested in making inventive leaps that deliver on universal truths for people – where you actually improve an experience and move beyond design iteration.”
Luke Miles:
“This statement links into the idea that design should continue to reach beyond the physical realm, to enter the world of organisational change. ‘Making things better’ links to how we can produce things in a more ecological, economical, and socially responsible way, but it also talks about how those outputs can have a positive impact at a societal level and also how we can champion better ways of thinking within the brands themselves.
How can we help businesses deliver true betterment, not just the next iteration of what they do? We’ve used this philosophy for multiple projects from train interior blueprints to last-mile delivery vehicles, aircraft, and building design.”
Luke Miles:
“This was a great project for us as young studio, as it gave us the opportunity to use our diverse sector experience in the realm of aviation. The work was more of a provocation, than a completed piece of design and in this sense it became a ‘physical’ sketch which allowed Zodiac to open up richer, co-creative conversations with potential carriers and partners.
Interestingly we moved from this project to a piece with Airbus that investigated what a modular aircraft could be and after this, we delivered a lower deck passenger unit for a partnership between Zodiac and Airbus – allowing us to fine-tune our learning and apply it at an airframe level.”
Luke Miles:
“Interspace was a lovely project because it tackled a number of universal truths within the area of mass transit. Although we could have designed a new seat in its entirety, I believe the thing that makes Interspace attractive and novel is the ability to integrate the technology onto both existing and future focused seats, by simply modifying the seat back.
The design is really about offering greater lateral support and delivering on the fact that people want to shift their weight during flight and adopt different positions – whilst also getting greater privacy. We had to work very hard on packaging all the elements as efficiently as possible, whilst making it a lightweight and easy to use solution.”
Luke Miles:
“Service and experience design are critical methodologies to understanding how people want to ‘move’ in the future. We have long believed that emotional intelligence and behavioural design at a service personnel level will be as critical, if not more so, than the physical spaces and products that passengers interact with – a blend of both will ultimately deliver the best experience.
COVID has led to a wave of opportunities to put hygiene higher on the agenda and change the way experiences are delivered, but ultimately we may find that it just increases the requirement for greater understanding of what wellbeing means on-board (now and post COVID). We are also doing a lot of work on new technologies, like facial recognition which delivers a greater level of empathy and responsiveness to passengers. One project we have worked on looks at how facial recognition in a seat back monitor can register when people’s eyes close and subsequently pause the film, dim the lighting at the seat and send an alert to the cabin crew so they can monitor meal service timings, etc.”
Luke Miles:
“We are constantly developing our approach and inviting feedback on how we work – so we can grow and evolve in line with industry needs. Interspace was the first product to launch as a spin off from NT and there are more coming – we are looking at the realm of consumer products and carefully applying our philosophy to a number of categories. For example, we are looking forward to getting back to our studio and working together, and this led us to consider what products would improve the shared experience in offices like ours or larger environments.
We’re interested in how objects and spaces can enhance and ignite rich conversations and internal team dynamics. Our explorations question how experiences in this realm could be developed in the future, and how objects and the environment can inform and positively effect a team’s outlook and output.”